Pizza Boy's full name is Totino the Pizzaboy, which might be a reference to Tim and Eric's TOTINO BOY! video.Pizza Boy is a mascot version of Pizzahead.These cutouts can be differentiated by taking note of their palette's reds (nose, cheeks, mouth) being another color. Most of these enemies appear in secret rooms in Hub. This page includes the first level they are seen in, and their first debut in any of the builds. Pizza Boy respawns upon being killed and reentering the room.Ĭertain Pizza Boy cutouts are revealed to be Ninja Slices when the player gets too close, body slams the ground, or defeats them prematurely. This is a page listing every enemy that has been in Pizza Tower. Pizza Boy does not do anything and does not count towards combos but only refreshes the timer. Due to him not being sentient, he is the only enemy that doesn't produce any screams on defeat. His limbs are beige, matching his crust, and his hands wear white cartoony gloves to match his white cartoony shoes he has on his feet. He's drawn with a pair of black friendly eyes with thin eyebrows, a big red stretched nose, and a large red-cheeked smile. Car first originated in the files of beachandforestv2 build as a wide orange rectangle placeholder.Pizza Boy is a stylized cardboard cutout of Pizzahead. Car still has his own behavior that is leftover in the final game, and it functions properly when loading it in. Car's sprite appears in The Pig City level as a prop. Car would drop a pizza slice (25 Pizza Points). When hit with a dash of Mach 2 or higher, he is launched forwards in a straight line, instantly killing enemies in his way until he explodes upon hitting a wall. Car was invulnerable to all attacks except for dashing at Mach 2 or higher. Car's original behaviour was that it wouldn't move by himself, instead it would act as a large solid object. Car secret room in Slum, where it stands in the middle of the room. Car is a humanoid figure within a red car with an antenna poking out.
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